AI Insights · Timothy · October 2022
Top 5 Fidget Toys Games on iOS in Poland: Q3 2022
Discover the performance of the top 5 fidget toys games on iOS in Poland during Q3 2022, highlighting key metrics like downloads, revenue, and active users.
During the third quarter of 2022, the top 5 fidget toys games on iOS in Poland showcased varying performance metrics in terms of downloads, revenue, and active user trends. Below is a breakdown of how each app fared during this period.
Automatoys by Idle Friday saw a significant rise in weekly downloads, peaking at around 2.2K in the last week of August. Weekly revenue for the app also showed growth, climbing to approximately $29 in mid-September before tapering off to $8 by the end of the month. The app's weekly active users increased from 194 in mid-August to about 4.7K by the end of September.
Fidget Toys Trading: 3D Pop It from Freeplay LLC experienced a steady decrease in weekly downloads, falling from 797 in late June to 273 by the end of September. Weekly active users followed a similar trend, decreasing from 1.7K to just under 1K over the same period.
Marble ASMR by Rollic Games had an initial surge in weekly downloads, reaching 1.8K in early September. However, downloads dropped sharply to 157 by the end of the month. Weekly active users also declined, starting at 1.6K in late August and ending at 594 by the end of September. The app generated minimal revenue during this period, with a peak of $2 in mid-September.
Pixel Demolish, another title from Rollic Games, saw a relatively stable performance in its early weeks. Weekly downloads were 1.2K during its launch week in mid-September and slightly declined to 946 by the end of the month. Active users, however, increased from 1.2K to 2.1K in the same timeframe.
Antistress - Relaxing games by Moreno Maio demonstrated consistent growth. Weekly downloads climbed from 94 in late June to 125 by the end of September. The app's revenue was minimal but showed slight increases, peaking at $3 in the last week of September. Active users rose steadily from 633 in late June to 753 by the end of the quarter.
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